Supporting Online Play and GameKit in Your Application
Jeff LaMarche (NSConference 2010)
Platform: iPhone, iPad
Released: May 2010 Running Time 44 mins
Learn the ins and outs of adding network play to your applications. Jeff looks at using Apple's GameKit framework to add networking over Bluetooth and also looks at doing stream communications to support online and LAN play and techniques to support these two different approaches in the same application so you can offer users of your application both.

