The Physics of Sumos (Building a Game with Core Animation)
Drew McCormack (NSConference 2010)
Platform: iPhone, iPad
Released: May 2010 Running Time 52 mins
This talk covers the technical lessons learned in developing Sumo Master for iPhone. Sumo Master is built entirely with the Core Animation framework, and various coding tips and tricks are included that are useful not only for games, but to add polish to any iPhone app. Aspects of the software process, such as brainstorming, design, iteration, working with a designer, and so forth, are also touched upon.
session presenter
Name: Drew McCormack
Company : The Mental Faculty
Blog: Drew's Blog
Twitter: @drewmccormack
Drew McCormack is a scientific programmer and researcher in the Theoretical Chemistry Department of the Free University in Amsterdam. He is a board member and regular contributor on the MacResearch.org web site, and develops the Cocoa flash card application 'Mental Case' in his spare time. Drew has written articles and tutorials on Cocoa development for the Apple Developer Connection (ADC), O'Reilly's Mac Dev Center, and MacResearch.org, and co-authored the book 'Beginning Mac OS X Programming' with Mike Trent.
about NSConference USA
In February 2010 The Mac Developer Network with Steve Scott (Scotty) and Tim Isted hosted a second set of NSConference events. This time rather than just running the conference in the UK they attempted to run the same conference in both the UK and the USA just a few weeks apart. This session is taken from the UK iPhone section of NSConference 2010 which was designed for iPhone Developers who wanted to spend a together geeking out in Reading while being educated by some of the world's top iPhone Developers.
what you get
StyleLive Conference Session
ReleasedMay 2010
Running Time52 mins
Resolutions960x540
Download Size259MB
FormatDRM Free Mov
Source CodeNone
OtherPresentation Slides as PDF
